ALT0 Networks
Wi-Fi across the map: signal by distance, secured networks to hack, mobile hotspots. Comes with ALT0 Boosting.

Everything in the box.
Networks with a place, a range, a speed and a security level, spread across the city. Signal falls off as you walk away, secured networks take a passkey or a hack, and a Signal Amplifier turns a nearby network into a hotspot that follows you. Boosters and jammers bend a network’s range for a while. Other scripts read the networks around a player to decide what works where.
- 01Networks with position, range, speed and encryption, placed in the config
- 02Signal strength falls off with distance; speed follows the signal
- 03Secured networks: a passkey, or a hack with the right tool
- 04Wrong passkeys lock the player out for a while
- 05Signal Amplifier: a wave-lock minigame turns a network into a hotspot that follows you
- 06Boosters and jammers stretch or cut a network’s range for a while
- 07/netscan and /nettest for players; admin commands to add, tune and remove networks live
- 08Exports to read nearby networks and check access from other scripts
- 09Framework-free: Qbox, QBCore, ESX or standalone
Signal you can walk out of
Every network has a range and a speed. The closer you stand, the stronger the signal and the faster it runs; step away and it fades. By default the boosting tablet only finds contracts with a signal.

Better with the rest. Fine on its own.
Our scripts are written to run one city together: what one does shows up in the others. Every link checks whether the other script is running, so each one also works alone.
Runs on any framework with ox_lib. Other scripts read the networks around a player with one export and can check who has really connected.
- Networks → Boosting
The boosting tablet needs Wi-Fi to find contracts, and secured networks can be hacked from it with a SignalJacker.
Without alt0-networks, the tablet works anywhere.
The full UI.

Choosing a network to carry as a hotspot
01 / 01Screenshots are the real UI captured from the shipping resources with sample data. In-game shots are from Ouroboros RP.
What it needs.
- Resource
- alt0-networks
- Framework
- QboxQBCoreESXStandalone
- OneSync
- Required
- Requires
- ox_lib
- ox_inventory : for the items
- Works with
- ALT0 Boosting: the tablet needs a signal to find contracts; secured networks can be hacked from it
- Items
signal_amplifiersignal_boosterjammersniffersignal_jacker- Commands
/netscan/nettest/hotspot- Exports
getNearbyNetworksregisterNetworkremoveNetworkhasAccessisSessionValidaddSignalModifier
Before you ask.
Can I buy Networks on its own?+
It comes with ALT0 Boosting: buy Boosting and both resources are delivered to your Keymaster.
Do I need Boosting to use it?+
No. It runs on its own and other scripts can read the networks around a player. Boosting is the script that uses it out of the box.
Which framework?+
None needed: it runs on Qbox, QBCore, ESX or standalone.
Pairs well with.

MDT
A police, sheriff and EMS terminal built around cases and evidence. Dispatch included.

Dispatch
Alert cards, jurisdiction routing, responders, panic and safe passage. Comes with ALT0 MDT.

Camera
Pro cameras, a news camera and instant polaroids your players hold, hang and pin to boards.